![]() On one hand you have the lesson learned by Fang, that the only person who can solve your problems is you and that you don't need special labels to identify yourself by in order to be happy or get attention and that dedicating your life to those labels is more harmful than helpful.An Aesop: There are two main morals of the story despite the expectation that the game wouldn't have any serious message to it."None of this matters" to a lesser extent.Arc Words: "You are not the only person in the world.". ![]() ![]() This game has examples of the following tropes: As the mockery dies down the game is largely forgotten about, except for on 4chan's /v/ board, where their natural contrarianism has kicked in leading to a full 180 on the game, and spurring genuine passion and heated discussion of the game.įlash forward one year, and unbeknownst to the board at large, a group of anonymous artists and game developers band together to use the jokes and fanon created by the users of the site to craft their *own* version of Goodbye Volcano High, releasing it nearly a year to the day that the actual game was unveiled. Almost immediately and over the next few weeks the game begins to receive mockery and criticism from all corners of the internet, making fun of the the character designs, animation, and overall poor presentation of the game. During the conference, a trailer for a game called Goodbye Volcano High is shown, an interactive narrative game featuring teenage anthropomorphic dinosaurs. June 11th, 2020: Sony begins a press conference livestream formally announcing the Playstation 5.
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